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Bloon td 6 knowledge points
Bloon td 6 knowledge points









bloon td 6 knowledge points

Also, Pre-Game Prep is sort of map-dependent, as maps with overlapping or closely adjacent entrances and exits may prevent Pre-Game Prep from being usable as an exit protector. The one major downside with Pre-Game Prep is the constant need to invest in the Powers Knowledge Tree in order to access this MK Point's perks. This is especially valuable on Impoppable Mode, as Mana Shield is disabled in that game mode. Pre-Game Prep is a useful addition to helping make the early-game become easier, with the other being Mana Shield. MOAB lane spikes is absent even once unlocked, unless the starting round has a MOAB class bloon, in which case the map will have 2.Įven lane spikes close to odd lane D.D.Ts and larger hit it Spikes hit MOAB midway through on Reverseīloons coming from the entrance can hit some of the spikes, depleted by about Round 6 (?)Įxit spikes close to entrances M.O.A.B class hit for spikes on the left, all Bloons hit for the spikes on the right Spikes are present on reverse, although not visibleĭDT uses some or all spikes on the other path depend on gamemode Round 90+ spikes hit BFB on Rounds 72-89 pathĭDT uses some spikes on the other path on exit

bloon td 6 knowledge points

Off the Coast, Geared), and most have at least one entry and/or more than one exit. Very few Advanced Maps are single-entry-single-exit maps (e.g. Top lane Bloons hit left lane path spikes before the spikes of their exit. Right-path MOAB uses 10-12 spikes midway through on ReverseĭDT uses ? spikes midway through on Reverse Hits BAD midway through on both gamemodes ZOMG uses 5-12 spikes on left depending on gamemode Horizontal 2 spikes close to odd rounds, vertical 2 spikes close to even rounds Streambed, Downstream), some have more than one entry and/or more than one exit.Ģ (if starting on Rounds 38-40, or 39-40 in ABR) While some Intermediate Maps are single-entry-single-exit maps (e.g. Uses 3-5 spikes per MOAB depending on gamemode they are all single-entry-single-exit maps). This is to list a bunch of Pre-Game Prep statistics relevant to Pre-Game Prep strategization.Īll Beginner Maps have only one Road Spikes pile near the exit, as the single lane consists of a single entry and a single exit (i.e. In particular, this article needs: All variations of Pre-Game Prep maps. You can help by uploading some images related to the article's subject(s). There are not enough images on this page to sufficiently complete this page or section.











Bloon td 6 knowledge points